
Heroes are always spawned with MAX possible creatures in each troop stack.Īllow transferring a hero's last troop stack.įix an old bug that Roland is specified on crusader instead of swordsman.

Not only the first two tavern heroes each week can keep their troops.Īllow refusing both secondary skills at lvl-up.įirst aid tent always heal for MAX possible HP, still dependent on skill level.įorgetfulness is NOT a mass spell with advanced water magic.Īny creature can be spawned in a refuggee camp.

Lot of features in the script are from the following thread, thanks a lot all the questions and answers:Ĭurrently the script has the following features:īattle experience is based on AI value instead of HP. For example, obviously VCMI is a completely new platform and the script will not work. I do not play with other MODs but I guess they still work if the MODs are based on HOMM 3.2, but you might need to use the script with your own judgement. Most of the features in the script work with HOMM 3.2, HOTA and ERA.

It's not a script that helps you modify hero's stats or get 99999 golds, but rather allows you to change some 'rules' in game. This is a cheat-enging script I made for my own gameplay and I decide to share it in this community.
